package hu.mapro.magicroller.core;

import hu.mapro.gamelib.SessionScreen;

import com.badlogic.gdx.Game;
import com.badlogic.gdx.Gdx;

public class MagicRollerGame extends Game {

	@Override
	public void create() {
		System.out.println(Gdx.graphics.getDensity());
		
		Gdx.input.setCatchBackKey(true);
		start();
	}

	void start() {
		setScreen(new SessionScreen(new MagicRollerSessionFactory()));
	}
	
}
